The Highs & The Lows of The Legend of Zelda: Breath of the Wild

We take a look at what we loved and what we didn't in The Legend of Zelda: Breath of the Wild.

Now that The Legend of Zelda: Breath of the Wild has been in our hands for about a month, there has been plenty of time to really get into the game. This means that we have also had plenty of time to identify what aspects of the game we love and what aspects just aren’t doing it for us.

Let’s explore some of the highs and the lows of The Legend of Zelda: Breath of the Wild.

The High Points of Breath of The Wild

One of the high points that I wanted to mention is perhaps a controversial one. Opinion seems to be split on whether or not the addition of weapon durability is a good or a bad thing! For the first time in the Zelda franchise, Link’s weapons wear out from use and will eventually break. This means that you have to think tactically and choose the most appropriate weapon for your situation. Sometimes you need to save the best ones for a later fight and make use of worn out weapons on smaller opponents. For me personally, this is a great feature that adds even more depth to the combat.

Unexpectedly, one of the things I love the most about this new addition to the Zelda franchise is… cooking! You can come up with some really useful elixirs and meals for your inventory and it is a great deal of fun. It’s also really cute that Link hums a little tune while he works and if you centre on his face his facial expressions suggest that he is having as much fun as you are! Try getting creative with ingredients and see what you can cook up!

In the past, Zelda games have been very linear, but in The Legend of Zelda: Breath of the Wild there is an expansive open world map to explore. You never have to worry about getting stuck, or lost. No matter where you wander you are sure to find enemies and/or quests to enjoy.

And The Lows…

One of the things about this new Zelda game that I am just not feeling is the voice acting! Maybe it is just that we have been waiting for so long for Link to actually have a voice that when he did speak, it was just never going to live up to the expectations? There is just something about the voice acting that seems rushed and forced. None of the dialogue in the game feels particularly natural.

It seems as though someone really dropped the ball by not including the ability to share photographs taken in game via the player’s social media accounts. One of my favourite things about Breath of the Wild is getting in touch with other Zelda fans on social media to discuss new locations that they might have found in the vast open world that we now have to explore. However, this would be made even better if I was able to share photos with other players. The Nintendo Switch even has a built in share button, so why not make use of it!

These are just some of the things that I like best about the new Zelda title along with some of the things that I am not really a fan of. What are your high and low points of Breath of the Wild?

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